Monthly Archives: June 2013

MOOCs to Bridge the Workplace Skills Gap

There are two trends occurring right now – one in business and one in education – that are majorly threatening their respective industries. In business a huge skills gap is hindering the ability of many organizations to achieve their goals … Continue reading

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MOOC Analytics: What Corporate Training Can Learn from Big Data

What parts of your training program are the most effective? The least effective? When are your employees really engaged and when are they daydreaming? What training units / simulations / assessments / employee actions are most associated with learning? How … Continue reading

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Gamification of Problem Solving

Gamification of Problem-Solving: It’s a relatively new term and may be a little trendy, possibly overhyped, and tends to be misunderstood as a subject. Let me delve a little deeper into painting a picture of what it is able to … Continue reading

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The History and Direction of Gamification

A look back in the history books… When you stop to think about it we have been playing games in one form or another almost since time began. The meaning and application of games has changed dramatically over the years … Continue reading

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Measuring the Effectiveness of Gamification

Have you ever been gamified? My guess is that it’s happened on many occasions without you ever even knowing it. Allow me prove my point. If you are a member of LinkedIn and have strived to achieve a level of … Continue reading

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Gamification Techniques Transferring Over into Real Life- Life could be like a video game.

Let’s just admit now, that most of you reading this blog post have enjoyed some play time behind a video game controller whether it be mastering Tetris, Doom or any other video game for that matter. Although it’s scary to … Continue reading

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How to MOOC: Technology-Enabled Learning Tools, Part 2

Web 2.0 and the rapid rise of Facebook, Twitter, LinkedIn, and other communications platforms have made one thing abundantly clear: Everything is social. And researchers, educators, and trainers have begun to realize that learning is no exception. As the workforce … Continue reading

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How to MOOC: Technology-Enabled Learning Tools, Part 1

Just in case you’ve been under a rock lately, here is a news update: the nature of training is changing, and fast! The recent explosion of massive open online courses (MOOCs) in higher education has brought with it a whole … Continue reading

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The Gamification Design Process- How not to fail and what will make a project a complete success!

In a previous post (http://www.yourtrainingedge.com/gamification-and-the-hype-cycle/) I cited a prediction from Gartner that by 2014, 80% of current gamified applications will fail to meet business objectives, primarily due to poor design. *After stating this prediction Mr. Burke went on to clarify … Continue reading

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Rapid Elearning and MOOCs: Keeping Up with Change

Technology is changing at an exponential rate. Think just about the past year or so: mobile devices now outnumber people, online entertainment is rapidly eclipsing television watching, and you no longer have to leave your house to earn a degree. … Continue reading

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