Category Archives: Gamification

The ‘Digital Cascade of Learning’ vs Simulations

The internet is changing the world of learning and rules of the game. It’s providing education market an absolutely new image. Increasing venture capital investment is the measure of the optimistic expectations that the market holds for digital education. If … Continue reading

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Top 7 Internet Tools to Brainstorm Ideas for Your MOOC

In the past several years, we have witnessed a true emergence of Massive Open Online Courses, or MOOCs, which coincides with an increasing number of people that have access to high-speed broadband connections. But, for the time being, let’s focus … Continue reading

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Gamification is Increasing Learner Engagement

In this article, I am going to introduce you a novel concept of Gamification that has been transforming a lot of aspects in the world of learning and development. Even in many of the MOOCs, this technique is being adopted … Continue reading

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Fear of using Gamification in Corporate Training

This article aims not just to discuss the fear of using gamification in corporate training, but also to tackle it in the most optimal ways. Through my previous posts, you must have known that while it is not a very new … Continue reading

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Fear of Change in Learning & Development

In my previous articles, I have always had talked about the changes training paradigms going on in corporate sectors all over the world. From e-learning and social networking to flexible hours and highly advanced MOOCs, we have the proof that … Continue reading

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Game Changing Training

Some of my last few articles have been quite learner oriented, while this post talks about corporate trainers and development professionals. Training is no more a thing that revolves around traditional paradigms; rather it includes amazingly innovative and more fruitful … Continue reading

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Thinking About Gamifying Your Training? Read This First

If you are in corporate training, this statistic should concern you: 70% of employees are either not engaged or actively disengaged (source: Gallup) Gamification is often touted as a sure-fire strategy to increase employee engagement, because people like points, right? … Continue reading

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What’s in Your Technology-Enabled Learning Toolbox?

Last week, we looked at the building blocks of technology-enabled learning, from elements like learning objectives that are common across all training formats to those that are specific to digital formats, like content authoring tools. This blog will explore more … Continue reading

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MOOCs Aren’t Interactive, So There’s No Real Learning Taking Place

This is the fourth in a series of articles that tackle common objections to and arguments against using massive open online courses (MOOCs) for training. Read the previous article: MOOCs Treat All Learners the Same. MOOCs aren’t interactive. They don’t … Continue reading

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Technology-Enabled Learning: What Will 2015 Bring?

It’s the beginning of the year—the time to make predictions about what the coming year will bring so that we can congratulate ourselves when they come true and make up excuses when they don’t. So, what will 2015 look like … Continue reading

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