So, you’ve decided to start using technology-enabled learning in your corporate training program. Now what?
Well, just like there is not a one-size-fits-all solution to all of today’s training challenges, there also isn’t just a single way to “do” technology-enabled learning. Your particular implementation depends on a variety of factors, including:
- Whether you’re developing the training in-house or purchasing it from a third-party vendor
- Whether you are using a fully online model or a blended learning model
- The comfort of the instructors and learners with the technologies you will use
- The devices learners will use to access the training
- And much more
However, regardless of the exact details of your implementation, all technology-enabled learning courses have a common set of building blocks. Some of these, like learning objectives, are the same for any type of course, online or off. Others, like analytics and reporting, are really only available in digital environments. This post explores each of these building blocks, and in the next we’ll look at specific tools and technologies in each category. (more…)
By Bryant Nielson, Managing Director On February 12, 2015 No Comments
This is the fifth in a series of articles that tackle common objections to and arguments against using massive open online courses (MOOCs) for training. Read the previous article: MOOCs Aren’t Interactive, So There’s No Real Learning Taking Place.
I understand the benefits of digital learning environments, but the problem remains that MOOCs are not very well controlled. How will we know what learners are doing? They could say they are taking the course, but really just be watching YouTube. And what about our intellectual property and other proprietary information? We can’t have employees holding Twitter chats about our business.
Retaining control over employees’ training is a very real concern for many organizations. Not only is training time paid time, but training often involves the communication of sensitive business information that companies do not want publicly disseminated. In addition, many courses are mandatory and training departments are often held responsible for tying training efforts to performance metrics, so the idea that learners could engage with their courses according to their own schedule and using their own devices can be a bit scary.
I have two major responses to this objection:
- MOOCs used for corporate training don’t need to take place publicly.
- The lack of tight control found in MOOCs can actually be an advantage for organizations.
Let’s look at both of these in more detail. (more…)
By Bryant Nielson, Managing Director On February 5, 2015 No Comments
This is the fourth in a series of articles that tackle common objections to and arguments against using massive open online courses (MOOCs) for training. Read the previous article: MOOCs Treat All Learners the Same.
MOOCs aren’t interactive. They don’t provide opportunities for active learning or engagement. Learners just sit in front of a computer and watch video lectures (they probably aren’t even paying attention) and take multiple choice tests. There is no learner-learner interaction, no instructor-learner interaction, and only a minimal amount of learner-content interaction. This isn’t meaningful learning—one could hardly call it “learning” at all.
This would be a very convincing argument, if it were true.
In the previous post, we saw that the widely held perception of MOOCs as a one-size-fits-all solution is inaccurate. While some MOOCs do take a “cookie-cutter approach” (which isn’t always a bad thing—think compliance training), this is not a trait inherent to the courses themselves. The same idea applies to active learning and interactivity. (more…)
By Bryant Nielson, Managing Director On January 14, 2015 No Comments
Last week, we looked at seven predictions for how technology will affect training and development in 2015. This week, we’ll look more broadly at a handful of corporate training trends—still mostly technology driven—that organizations can no longer afford to ignore.
The idea of business-centric learning came onto many people’s radar last year, after the Brandon Hall Group did a survey showing that about 40% of businesses were developing their learning strategy in alignment with business needs, while the other 60% were focusing on the learners and the content. David Grebow of the Brandon Hall Group offers these characterizations of the three types of learning:
- Just-in-case learning is content-centric. This is the one-size-fits-all model that made up the training landscape for many years, particularly with the widespread implementation of e-learning. As Grebow notes: “We took the instructor completely out of the picture, and ended up with nothing but content.”
- Just-in-time learning is learner-centric. Here the learners’ needs are the focus of course development, and learners can access the information when, where, and how they need it.
- Just-for-me learning is business-centric. Grebow writes: “There is no point in focusing on just-in-case learning when the business case for the learning has not been made. No need to get that content out there just in time if the learner has no time to waste finding an answer to a question with no relationship to the business needs. What makes the most sense strategically, as well as operationally, is to provide the exact information that is just for me, when and where I need it, as long as it supports the business needs of the company.”
By Bryant Nielson, Managing Director On December 15, 2014 No Comments
Massive open online courses (MOOCs) and gamification hit the corporate training world at roughly the same time. MOOCs started to make their way into the mainstream in 2012, and while the idea of gamification has been around for more than a century, and the value of games in learning has been recognized for several decades, it is only recent advances in technology that have made both MOOCs and gamification viable training options.
Gamification has been a growing trend in organizations over the past few years. Starting mainly as a way to motivate sales teams through competition, the idea of using game mechanics has moved into many areas of the business environment, including training. Big-named companies, such as Deloitte and IBM have successfully implemented gamification in their L&D programs, and more organizations will be giving it a try over the next few years. According to this elearning infographic:
- By 2015, half of organizations’ innovation processes will use gamification for some aspects.
- Also by 2015, gamification will be the primary method by which 40% of Global 1000 organizations seek to transform their business operations.
By Bryant Nielson, Managing Director On September 17, 2014 No Comments
From the outside, corporate training appears to be something of a paradox. On one hand, it is becoming ever more necessary for companies to provide training, especially for recent college graduates: according to a Gallup survey, only 11% of business leaders believe that college graduates are adequately prepared to succeed in the workplace. Corporate training is also a huge factor in company success—a 2000 analysis by Laurie J. Bassie found that investing $1,500 per employee per year leads to 24% higher profit margins and a more than 200% increase in revenue per employee. On the other, research suggests that as much as 90% of what is learned during training is lost in a short period of time.
Given these data, it’s obvious that training is one of the key drivers for companies’ success. But the data also suggest that many organizations aren’t doing it as well as they could be, which means they are likely not achieving anywhere close to the level of success indicated in Bassie’s analysis.
I’ve written before about various ways massive open online courses (MOOCs) can improve upon traditional training, for example by better meeting the needs of today’s corporate learners and by making elearning more interesting, more interactive, and more relevant. This article addresses three common problems found in training and discusses how MOOCs provide solutions to these problems. (more…)
By Bryant Nielson, Managing Director On July 17, 2014 No Comments
So far in this series, we have looked at ways massive open online courses (MOOCs) have led educators and trainers to rethink how content is delivered and the role of social media in the corporate classroom. This article focuses on a topic that has historically been an albatross around the neck of training and development: assessment.
Assessment in corporate training is complicated by a couple of factors. First, there is a widespread misconception that exposure to information equals learning. The result has been an overabundance of objective testing methods that assess information recall but little else. This practice is probably responsible for the fact that employees retain only about 10 to 15 percent of what they learn in training sessions—information is easily forgotten; only when we apply that information does it become knowledge. The second complicating factor is even more troubling: many organizations don’t assess employee learning at all. In an interview with the Wall Street Journal last year, corporate training researcher Eduardo Salas noted that one of the biggest mistakes businesses make in training is failing to evaluate employee learning. If they do, he says, “they usually stop at the first level of evaluation—the reaction data. Companies think that if there is a positive reaction to the training, people will learn. But what we know is that the correlation is very week between reaction to training and actual learning.” (more…)
By Bryant Nielson, Managing Director On June 26, 2014 No Comments
Over the course of the past year on this blog, I’ve described several ways MOOCs are already changing training and development. These digital learning environments and the technology-enabled learning tools that power them are making training more engaging, more relevant, and as a result, more effective. In particular, MOOCs have three main advantages over traditional instructor-led training:
- They allow training departments to easily unbundle content so that employees have access to the information they need when they need it.
- They help foster peer learning and the development of personal learning networks within, and even between, organizations.
- They allow organizations to track and mine training data on a large scale to improve training results, discover relationships between variables, customize training programs, and predict training effectiveness. (more…)
By Bryant Nielson, Managing Director On April 30, 2014 No Comments
If you were asked to name the top three current trends in business in general, my guess is that “social” would make the list. To say that social media has flipped the business world on its head isn’t an understatement—from product development to marketing to customer relations and beyond, tools like Facebook and Twitter have completely changed how companies function. But social media platforms are just technologies that have enabled a more fundamental transformation, and not just in business: today communication, collaboration, and social interaction take center stage in our lives, in our work, and in our learning.
We’ve all heard that most of learning is informal, and much of informal learning is social (coaching/mentoring, talking in the break room, chatting online, etc.). Estimates about how much of workplace learning happens in this way range from 70 up to a whopping 95 percent. A 2010 survey by The CARA Group found that corporate leaders and trainers recognize the importance of informal learning and the role social media plays in it. They found that: (more…)
By Bryant Nielson, Managing Director On March 27, 2014 No Comments
Massive open online courses (MOOCs) like the ones offered by Coursera, edX, and Udacity have been around for about two years now, and over the past year or so, I have written about how they have evolved and the impact they have had on corporate training. Now, after several ups and downs, MOOCs are starting to find their place, and it turns out that place is much larger than could have been anticipated: MOOCs aren’t just disrupting how training is delivered; they are changing how companies interact with their employees and others on a much grander scale.
As organizations continue to expand their use of new digital learning environments, we can identify some MOOC megatrends that are starting to shape up. I’ve touched on many of these trends before, but over the course of the next several weeks, we’ll look at each of these trends in turn, defining them, describing where we are in the process, and identifying challenges in their adoption. The goal for this series is to provide a complete picture of the place of MOOCs in training departments and in organizations as a whole. (more…)